I’m having an issue with dealing with the Mod Rejection from a Forge server. If I shut down the forge server, clients successfully fallback to the lobby server. However if they attempt to connect to the Forge server and are kicked because of Mod Rejection, they don’t fallback to the Lobby and instead are just disconnected. The strange thing is this functionality use to be working, and I’m not sure what caused it to break.
Plugins I have installed: